Ubisoft RedLynx Proposes Strategic Refocus on Small Screens

Ubisoft has today announced a restructuring proposal for RedLynx as part of the company’s global efforts to simplify, reduce costs, and ensure a stronger prioritization and efficiency across the company’s worldwide studio network.

Ubisoft has today announced a restructuring proposal for RedLynx as part of the company’s global efforts to simplify, reduce costs, and ensure a stronger prioritization and efficiency across the company’s worldwide studio network. Before making a decision on the proposal, Ubisoft RedLynx will negotiate the matter with its staff in collective negotiations.

The collective negotiations primarily concern the production and administration teams. They do not concern the technology team working on Ubisoft’s Snowdrop game engine. The negotiations are scheduled to begin on October 30 and are expected to conclude toward the end of November. If materialized, this proposal would result in the reduction of maximum 60 positions.

“This proposal reflects difficult choices we may need to make, and it comes after careful consideration. We recognize the weight of this announcement and want to acknowledge the impact this proposal may have on individuals and teams,” says Celine Pasula, Managing Director of Ubisoft RedLynx.

If implemented, the proposed changes would refocus Ubisoft RedLynx from a multiplatform setup to a studio specialized in small screens. This would enable it to position itself for sustainable success and optimize its resources to best leverage the studio’s unique expertise—starting with two unannounced mobile projects the studio is leading.

“We are confident that, with the proposed changes, RedLynx would continue to play a meaningful role in Ubisoft’s future—driving technical excellence on mobile devices, and strengthening Ubisoft’s cross and multi-platform capabilities on small screens to expand our audience reach,” adds Pasula.